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Lovely graphics, and very fitting sound design!

Also thanks for letting me find out about the Trijam this way, will join a couple of them for sure! 

Trijam is lovely, you should definitely give it a... tri

:)

The game and especially the music were great - I really loved the slightly melancholic tone!

Thank you! I'm really proud of this one (even a month later) :)

It's so calming, loved it!

Thank you!

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I really like the arrt style

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Thank you, I struggled.

THATS A REALLY COOL GAME WOW

I liked the music and sound design, the art style is super fancy and especially the game idea is very creative!

I just saw that there are even different settings where you can land in that's really neat wow

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Thanks for playing! Spoiler: there are 7 different possible sunsets.

ohhh thats sick! (aso SUPER impressive for your first godot project!)

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The secret is to ignore most of Godot's functionality and just do all the game logic in the player physics update loop. Collision bodies, signals, and timer nodes? Confusing. Vector maths and armies of elif statements? Yes, yes I think I will.

I LOVED IT !

The atmosphere is incredible; the music gives me chills; and starting again with new abilities that allow us to explore further and further works really well with me !

I also appreciated the lengthy description of your creative process. For a first gamejam, it's really great ! You should be very proud !

Thank you! Atmosphere was my #1 goal so I'm glad it's appreciated.

I saw that itch has a devlog option and I'm totally gonna figure that out someday, cuz I'm definitely a process person. I'm pretty proud, I will admit :)